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Warzone 2100 hotkeys
Warzone 2100 hotkeys













  1. #Warzone 2100 hotkeys how to
  2. #Warzone 2100 hotkeys mod
  3. #Warzone 2100 hotkeys full

many configuration settings to tune the game to your liking.drive-through road stops for articulated road vehicles and trams.support for TTDPatch NewGRF features offering many options for graphics and behaviour configuration/modification.presignals, semaphores, path based signalling.reworked airport system with many more airports/heliports (e.g.longer and higher bridges including several new designs, plus fully flexible tracks/roads under bridges.advanced/conditional orders, share and copy orders.the possibility to build on slopes and coasts.clone, autoreplace and autoupdate vehicles.different configurable models for acceleration of vehicles.larger, non-uniform stations and the ability to join them together.autorail/-road build tool, improved terraforming.new pathfinding algorithms that makes vehicles go where you want them to.in game downloading of AIs, NewGRFs, scenarios and heightmaps.IPv6 and IPv4 support for all communication of the client and server.dedicated server mode and an in-game console for administration.stable multiplayer mode for up to 255 players in 15 companies, or as spectators.Significant enhancements from the original game include: Many features were inspired by TTDPatch while others are original. OpenTTD is modelled after the original Transport Tycoon game by Chris Sawyer and enhances the game experience dramatically. It attempts to mimic the original game as closely as possible while extending it with new features.

#Warzone 2100 hotkeys how to

For more information on how to help with translations, see doc/Translations.md.OpenTTD is an open source simulation game based upon the popular Microprose game "Transport Tycoon Deluxe", written by Chris Sawyer. We’d also like to thank all of the new and returning translators who have helped to improve the translations for the game via the Crowdin project. There have been 380 commits since the last release, from many contributors including: Anton W, alfred007 / highlander1599, Bert Fraterman, Björn Ali Göransson, Denis Gantsev, Ilari Tommiska, k3ack3r, KJeff01, MaNGusT-, Maxim Zhuchkov, past-due, Prot EuPhobos, Thiago Romão Barcala, Thomas Rupprecht, Tipchik

  • Fix: Normalmapping of 3D models in menus / buttons.
  • Fix: Heavy CPU usage on the Intelligence map.
  • Fix: Unclosable panels and flicker when using the Intelligence map and Design menus.
  • Fix: Do not handle RMB click while panning the camera.
  • Fix: Several crash & UI soft-lock issues.
  • Fix: Muzzle flash effects for Gauss, laser, and all kinds of weapons.
  • General improvements to Cobra AI / accounts for new balance changes.
  • New cheat makemehero makes selected units hero rank.
  • Move the whole group to the target location, not only the command droid.
  • Allow assigning key bindings to mouse keys.
  • Add support for binding same keys to multiple actions in non-conflicting contexts.
  • Allow building modules/derricks in a row (with drag & build).
  • Add a single player quit confirmation screen.
  • #Warzone 2100 hotkeys full

    Numerous multiplayer balance tweaks (see full changelog for details).

    #Warzone 2100 hotkeys mod

  • Merge of the “camBalance” mod that revamps campaign balance and fixes numerous issues.
  • (New players should stick with a lower difficulty level.) 4.1.0 General Highlights: This release includes approximately 3 years of work on campaign balance & fixes (the “camBalance” mod), as well as numerous fixes for multiplayer balance.īeware: “Insane” campaign difficulty should now be a challenge for even the most experienced of players. With 380 commits since the last release, it’s time for Warzone 2100 v 4.1.0!















    Warzone 2100 hotkeys